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NPC Generator

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Advanced [show]


William Rutland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a green coat. He has no hair. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a assassin again

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

William Rutland, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 7 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)10 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Rhodochrosite (14 gp). Fiery yellow corundum (1100 gp). Fiery yellow corundum (1100 gp). Rhodochrosite (14 gp). 1 Everburning torch. 4 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Anselm Nibley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He is muscular with a powerful set of arms. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: The child of northern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Anselm's homeland. Anselm decided to take the middle way and become a bodyguard. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Insomniac, Impulsive. Bonds: Immigrant. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Nibley, Male Human Adept 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1200 gp.


Social Check DCs


Cory Stanton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Cory studied abroad. A gifted student he started as a Architect, but he got bored and became a Blacksmith. He now owns his own business.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated, Justice, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Cory Stanton, Male Human Adept 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Orc
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a small bristly mustache and wavy black hair. His thin eyebrows rest above his beady green eyes.

Personality: A skeptical and narcissistic man, Aldous's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a slaver, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Mentor. Occupation: Knight

Voice: Whispers

Attributes [hide]

Aldous Norton, Male Human Commoner 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)17 (+3) 12 (+1)16 (+3)
Skills Medicine +4, Performance +6
Senses Passive Perception 11
Languages Common, Aquan, Giant, Halfling
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 90000 cp.


Social Check DCs


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fortune-teller, but he got bored and became a Herbalist. In the meantime he has taken over work as a Herbalist and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Selfish, Shy, Disease. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Ralf Prescott, Male Human Bard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 5 (-3)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 7
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs

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