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NPC Generator

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Advanced [show]


Tim Thornton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears professional attire. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Sculptor, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tim took refuge in the ruined castle and found the beat up axe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: A deep hatred of brigands; and many brigands want him driven away

Ideals: Athletic. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Tim Thornton, Male Human Bard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear green tank tops with tan pants. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Chad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Insane, Insomniac. Bonds: Nature. Occupation: Armorer

Voice: Eastern European accent

Attributes [hide]

Chad Spalding, Male Human Rogue 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Violet garnet (600 gp). Coral (160 gp). Blue sapphire (500 gp).


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. He has violet eyes and a tan hat with a green feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: The child of a Fletcher, who enjoyed hunting, Ernest was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Shy, Ugly. Bonds: Nature. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Tattersall, Male Human Druid 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 15 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 70 pp. Deep blue spinel (400 gp). Peridot (80 gp).


Social Check DCs


Balimaar Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. His red hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the east, but his parents moved at a very young age to the south. Balimaar was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Cartwright. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid.

Ideals: Philantrophist. Flaws: Insane. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Blackwood, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Lewis Read, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fisher does. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Nature. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Lewis Read, Male Human Monk 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs

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