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NPC Generator

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Advanced [show]


Alexandre Milton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. His white hair has been sun bleached extensively. He has gleaming, smiling blue eyes.

Personality: Alexandre speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Animals are drawn to him, and he is able to talk to them.

History: Alexandre was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He became a Cartwright soon after.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Job. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Alexandre Milton, Male Human Paladin 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1500 sp. 1 Magnifying glass.


Social Check DCs


Chad Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple green robe with white stripes complete with hood, marred by chocolates. He wears his white hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and his religion dominates his actions

Flaws: Ugly, Mundane, PTSD. Bonds: Religious, Nature. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Chad Wilberforce, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 14 (+2)18 (+4)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1500 gp. Banded agate (11 gp). Aquamarine (900 gp). Malachite (11 gp). Deep green spinel (150 gp).


Social Check DCs


Trey Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a blue coat over a grey low-cut shirt, and a small hat upon his head. His hair is cut close to his head. His green eyes are passionate and lively.

Personality: He loves telling others what to do and how they should feel about things. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a necromancer, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Opinionated. Flaws: Impulsive. Bonds: Mentor, Family, Rich. Occupation: Architect

Voice: Cold and demanding tone

Attributes [hide]

Trey Hackney, Male Human Wizard 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)11 (+0) 12 (+1)11 (+0)
Skills Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp.


Social Check DCs


Dustin Acton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears professional attire. His left leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north.

Ideals: Passionate, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Dustin Acton, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 23000 cp. 1 Masterwork studded leather.


Social Check DCs


Lewis Quinton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a weathered and beat up set of banded mail beneath an oversized violet coat. His right leg appears badly burned and disfigured. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Lewis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Quinton, Male Human Druid 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp.


Social Check DCs

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