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NPC Generator

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Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He wears his golden hair down. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He got into the Shipwright business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and sabotage a competitor

Flaws: Ugly, Insane, Racist. Bonds: Adventurer, Job. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Patrick Brady, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Frederick Dayton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His silver hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and regain custody of his daughter

Ideals: Athletic, Optimist, Justice. Flaws: Disease. Bonds: Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Dayton, Male Human Sorcerer 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 1 Half-Plate.


Social Check DCs


John Harlan, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear flannel, marred by beers. His silver hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: From birth he was tutored by a cruel and relentless mentor. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

John Harlan, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Everard Bradley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and chestnut with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to have a good time and be beloved; and his relatives are trying to arrange a marriage

Ideals: Joker, Gifted, Optimist. Flaws: Ugly. Bonds: Military, Family. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Bradley, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 39000 sp.


Social Check DCs


Raymond Merton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy black suit. With bright chestnut hair and a scraggly beard. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Mercenary, but he got bored and became a Spice Merchant. He became a Spice Merchant soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Mentor, Job. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Merton, Male Human Wizard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)6 (-2) 16 (+3)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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