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NPC Generator

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Advanced [show]


Godfrey Fidget, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His auburn hair is thinning but still full. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He invites people to come help in his community garden.

History: Godfrey was born with his father's beautiful face. In his 12th year, his parents were killed by a orcs raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Enemies. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Godfrey Fidget, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Charles Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He wears his chestnut hair up. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Entrepeneur, Disciplined, Gifted. Bonds: Religious, Military. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Charles Yardley, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. Chrysoberyl (140 gp). Malachite (15 gp). 4 Smokesticks.


Social Check DCs


Tim Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky tan painted plate armor, and sports empty pouches on his belt. He has a long brown beard with little hanging trinkets. He has a tattooed face.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Tim was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Persistence. Flaws: Insane. Bonds: Enemies, Job, Family. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Kimberley, Male Human Monk 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 11 (+0)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Raymond Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large blonde tufts of hair around his ears. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his father.

History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Adventurer, Immigrant. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Raymond Staurheim, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 17 (+3)13 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and he's in love

Flaws: Insane, Insomniac. Bonds: Attractive, Has a crush, Poor. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Lewis Anderton, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 29000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Magnifying glass. 1 Average lock. 1 Good lock.


Social Check DCs

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