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Advanced [show]


Odo Morton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered quarterstaff and tarnished longbow as well. His black hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Odo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the west his family was never financially stable. In his 16th year, his parents were killed by a illithids raid, leaving Odo alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Odo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Enemies, Military, Poor. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Odo Morton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 11 (+0)18 (+4)
Skills Deception +6, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 2 Smokesticks. 4 Holy water.


Social Check DCs


Shane Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with violet stripes complete with hood. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His blue unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To pay off his debts; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Military, Debt. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Shane Stratford, Male Human Druid 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 34000 sp. Azurite (5 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Shane Bentley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of flails on his belt, each one with a amethyst on the hilt. His black hair is lengthy and is close to two feet long. His fierce violet eyes like to dwell on things.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Shane was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Shane Bentley, Male Human Paladin 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp.


Social Check DCs


Rolf Copeland, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a tight fitting blue shirt and pants, and is pretty ugly. His moppish silver hair is in a traditional bowl cut. His eyes are green and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Rolf Copeland, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Kyle Denholm, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. His chestnut hair is braided into rings. His blue eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his father was called into army service. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Military, Slave. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Kyle Denholm, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5

Possessions: 500 gp.


Social Check DCs

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