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Advanced [show]


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear yellow tank tops with black pants. His white hair is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Rolf Stratford, Male Human Fighter 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 8000 sp. Sard (40 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. His auburn hair is matted, messy, and big. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Trey never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Ugly, Shy, Disease. Bonds: Rich, In love. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Trey Coombs, Male Human Aristocrat 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Rutland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His auburn hair is long and unkept. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also has developed a complete distrust of the Miller profession.

History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has achieved small success as a Ruler.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and further expansion of business

Flaws: Ugly, Sensitive. Bonds: Job, Immigrant, Debt. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Kyle Rutland, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)8 (-1) 6 (-2)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears a yellow shirt with thin green vertical stripes and grey pants. He is muscular with a powerful set of arms. He wears his chestnut hair down. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Sold as a small child to a slaver, Hunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying brother.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Mentor, Job. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Hunter Marlee, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white and curly. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Ernest Graham, Male Human Commoner 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)18 (+4) 9 (-1)9 (-1)
Skills Animal Handling +1, History +6
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Infernal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 cp. Tourmaline (140 gp). Red garnet (140 gp). Lapis lazuli (6 gp). Tourmaline (140 gp). 1 Minor magic item.


Social Check DCs

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