Anselm Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his black hair well, parting it to the right. His brown eyes peer out from beneath his top white hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has all his life been fascinated with music.
History: He was raised in a mountains tribe. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he'd like to take his coworkers down a peg
Ideals: Artistic. Bonds: Adventurer, Job, Nature, Has a crush. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3200 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp).
Henry Dalton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of lances, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich southern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's since become an addict/alcoholic.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Racist, Fearful. Bonds: Rich, Debt. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Thunderstones. 4 Alchemist’s fire. 2 Antitoxin.
William Deighton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. He has amber eyes.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: When he was but 8 years old his parents immigrated from the south. His mother was a mechanic, and taught him how to fix just about anything. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Justice, Persistence. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Heward Richie, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright white suits and hats and is in decent physical shape. He has done his best to style his black hair to look like a famous performer. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He is a Yochlol in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Someone believes him a fraud; and revenge
Ideals: Disciplined. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Performer
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theobald Springfield, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and dresses in green turtlenecks beneath a grey coat with tan slacks. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Courier profession.
History: The child of a Courier, who enjoyed hunting, Theobald was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.
Motivation: To clean up the streets; and to be a courier again
Ideals: Persistence. Bonds: Job, Nature, Rich, Guardian. Occupation: Shepherd
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 500 gp. Tiger eye turquoise (12 gp). Silver pearl (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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