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NPC Generator

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Advanced [show]


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has a chestnut handlebar mustache and slicked back chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Pinkerton, Male Human Commoner 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Percival Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His white hair is matted, messy, and big. He has brown eyes and a grey hat with a violet feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Military. Occupation: Server

Voice: Posh accent

Attributes [hide]

Percival Walcott, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 12000 cp. Amethyst (120 gp). Red garnet (120 gp). Eye agate (11 gp). 1 Masterwork Musical instrument.


Social Check DCs


Everard Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a skull on it. His chestnut hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Family, Nature. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Everard Branson, Male Human Cleric 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear black clothing when he does not wear armor. His whole body is exceptionally muscular. His red hair is greasy and uncared for. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. Over the years he perfected his riding and shooting skills. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Selfish. Bonds: Immigrant, Mentor, Nature. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Charles Lindsay, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 300 gp. Deep green spinel (110 gp).


Social Check DCs


Richard Gracey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long golden hair kept up in a rat tail. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Spy soon after.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Gifted. Bonds: Poor, Attractive, Job. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Richard Gracey, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 9 (-1)8 (-1)
Skills Athletics +5, History +5
Senses Passive Perception 9
Languages Common, Giant, Celestial, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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