Gunter Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears professional attire. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Born to a Locksmith, his father struggled to pay the bills. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To reunite with his absent father; and revenge
Ideals: Professionalism, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Cook
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
Heward Preston, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a tan costume with the symbols of magic on his torso, and his gloved hand is found clutching a bow. He keeps his long white hair kept up in a rat tail. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north to a Merchant, Heward learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.
Motivation: To be a Guard again.
Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: Banded agate (4 gp). Chrysoberyl (40 gp). Black pearl (1600 gp). Sard (30 gp).
William Ashley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has the majority of his body covered in plate. He wears his silver hair up in a very large beehive style do. His eyes are likewise amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.
History: A powerful slaver made him what he is. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Flaws: Insomniac, Fearful. Bonds: Mentor, Job. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 7 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 46000 sp. 1 Everburning torch. 3 Acid flasks.
Alexandre Tenley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey shirt with thin violet vertical stripes and pastel pants. His silver hair is slicked back into a classic pompadour. He wears large thick round spectacles.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He does not believe in violence as a means to an end. He is a dedicated Courier but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Athletic, Pacifist, Gifted. Bonds: Attractive, Rich. Occupation: Courier
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Silver pearl (90 gp). Coral (90 gp).
Dustin Sherwood, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Poor, Job. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
Possessions: 100 gp. Star rose quartz (40 gp).
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