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NPC Generator

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Advanced [show]


Ralf Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is well dressed, but even with his fine clothing he looks run-down. His long auburn hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, Disease, Greedy. Bonds: Mentor. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Ralf Hadlee, Male Human Rogue 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)10 (+0) 13 (+1)12 (+1)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 70 pp. Aquamarine (900 gp). Azurite (11 gp).


Social Check DCs


Heward Peyton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, and carries greatswords. His silver hair is singed and shortened. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Heward Peyton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)15 (+2) 17 (+3)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. 1 Masterwork Musical instrument. 1 Magnifying glass.


Social Check DCs


Cory Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He wears a deerstalker hat to cover his moderate length red hair. He has blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found.

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Military, Family. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Cory Roscoe, Male Human Bard 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 5 (-3)10 (+0) 7 (-2)8 (-1)
Skills Arcana +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Simon Hartford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a green poncho over his likewise colored trousers and shirt, and is pretty ugly. His moppish blonde hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. He has had some formal painting training, and achieved minor success. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Simon Hartford, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 90 pp.


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He tends to wear a large tan jacket, marred by teas. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Lamia in disguise. His father had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Someone believes him a fraud; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Secretive. Bonds: Adventurer, Rich, Enemies. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

William Mori, Male Human Aristocrat 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 8 (-1)9 (-1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Red garnet (60 gp). Banded agate (15 gp). Zircon (70 gp).


Social Check DCs

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