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Advanced [show]


Lance Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel coat over a green low-cut shirt, and a top hat upon his head. With bright brown hair and a scraggly beard. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his father out around the business and became quite the natural. He has achieved small success as a Map Maker.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Spits and sputters

Attributes [hide]

Lance Ainsworth, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 42 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)18 (+4) 9 (-1)14 (+2)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Draconic, Abyssal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Masterwork manacles.


Social Check DCs


Henry Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in an above average manner. He wears a colorful flower in his brown hair. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is content; and to end his boredom

Flaws: Mundane, Secretive. Bonds: Attractive, Mentor, Military. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Henry Hayhurst, Male Human Adept 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp. Jet (80 gp). Sard (40 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Perry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple red robe with violet stripes complete with hood. He is an epitome of beauty. His chestnut hair is kept up in a ponytail inside a Stetson hat. This hazel eyed southerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Ernest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He wants revenge against giants.

Flaws: Terse, Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Perry, Male Human Sorcerer 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 1100 gp. Amethyst (100 gp). Tourmaline (100 gp). Blue quartz (7 gp). Moss agate (7 gp). Alexandrite (1400 gp). Blue quartz (7 gp).


Social Check DCs


Diggory Badger, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears baggy grey pantaloons and a tan scarf. His skin is also unnaturally pale. His hair is cut close to his head. He has blue eyes and a grey hat with a tan feather.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. A few years later when the east was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Performer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Flaws: Ugly. Bonds: Has a crush, Rich, Adventurer, Immigrant. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Diggory Badger, Male Human Expert 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 15 (+2)8 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Breastplate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Tim Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He has a slight overbite and is overall scrawny. His hair, while still mostly silver, has prominent grey streaks. His eyes are green and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As long as the job gets done he does not care how it got done.

History: Born to a Knight, his father struggled to pay the bills. Like his father and his brother before him, after school he went straight into learning to become a Soapmaker. He has achieved small success as a Soapmaker.

Motivation: To be a Knight again; and nothing but the best is good enough for him

Ideals: Professionalism, Impeccable. Flaws: Greedy. Bonds: Poor, Job. Occupation: Soapmaker

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Milton, Male Human Commoner 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)5 (-3) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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