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NPC Generator

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Advanced [show]


Cory Kimberly, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. His silver hair is slicked back into a classic pompadour. His ears are large.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To end his boredom; and he is greedy

Ideals: Gifted, Persistence. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Kimberly, Male Human Expert 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills History +4, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is matted, messy, and big. He has gleaming, smiling green eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Interpreter

Voice: Scottish accent

Attributes [hide]

Percival Ashley, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a green suit. His hair is long and white with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. His thin eyebrows rest above his beady gray eyes.

Personality: He has always had a great fascination with Human culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He used his abilities to travel the world and help people.

Motivation: Human compassion; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Reynard Mitchell, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 5 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)8 (-1) 17 (+3)11 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Alexandre Riley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright black suits and hats. He has done his best to style his silver hair to look like a famous performer. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has money and likes to spend it; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Job, Adventurer, Nature, Rich. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Riley, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Smoky quartz (80 gp). Amber (110 gp). Rhodochrosite (9 gp).


Social Check DCs


Lance Roscoe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a blue costume with the symbols of luck on his torso. His long chestnut hair reaches down to his waist. His hazel eyes dart from person to person.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and to reunite with his old friends

Ideals: Gifted. Bonds: Adventurer, Family, Nature. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Roscoe, Male Human Adept 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Medicine +1, Nature +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Golden yellow topaz (1400 gp). Black opal (400 gp). Jasper (20 gp). Rose (20 gp). Azurite (6 gp).


Social Check DCs

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