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NPC Generator

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Advanced [show]


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a spear on his belt, he is not a threatening figure. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Wymar Enfield, Male Human Expert 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 13 (+1)18 (+4)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 60000 cp.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries clubs. His moppish white hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Raymond will drive conversation. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west his family was never financially stable. A few years later when the north was not economically sound they moved to his current location. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Raymond Kendal, Male Human Bard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 13 (+1)4 (-3)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 800 gp. Tourmaline (130 gp). Peridot (40 gp).


Social Check DCs


Kyle Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair and beard is wavy and long. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Dilettante born in the past three hundred years. He is an amazing painter.

History: Kyle was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Reid, Male Human Wizard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 9 (-1)14 (+2)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 600 gp.


Social Check DCs


Theodoric Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries with him a set of falchions on his belt, each one with a jet on the hilt. His hair, while still mostly silver, has prominent grey streaks. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful slaver made him what he is. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in falchion use. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Slave, Mentor, Enemies. Occupation: Miller

Voice: Stutters

Attributes [hide]

Theodoric Harlan, Male Human Warlock 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)8 (-1) 16 (+3)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3100 sp.


Social Check DCs


Ernest Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple white robe with blue stripes complete with hood. His hair is cut close to his head. He has hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great joy in being the best Shipwright in town.

History: The child of a Armorer, who enjoyed hunting, Ernest was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: To settle down with his crush; and further expansion of business

Flaws: Insomniac, PTSD. Bonds: Job, Nature, Has a crush. Occupation: Shipwright

Voice: Sleepy voice

Attributes [hide]

Ernest Tickle, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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