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Advanced [show]


Godfrey Ryley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Butcher mother left him crippled. He hasn't been sleeping well lately.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Optimist, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Godfrey Ryley, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)14 (+2) 18 (+4)13 (+1)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 14
Languages Common, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs


Gerald Merton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is knotted and matted. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Animal Trainer and found it very stressful. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Fighting, Athletic, Logical. Flaws: Disease. Bonds: Job. Occupation: Animal Trainer

Voice: Relaxed voice

Attributes [hide]

Gerald Merton, Male Human Bard 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 13 (+1)12 (+1)
Skills Athletics +2, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 8000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Henry Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey wide-brimmed hat and grey clothes. He is muscular with a powerful set of arms. He sports a long black beard, and similarly colored long hair. His eyes are a pleasant amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small forest village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is content

Ideals: Logical. Flaws: Mundane, Antagonistic. Bonds: Mentor, Nature, Religious. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Henry Blakeley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (100 gp). 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Smokesticks.


Social Check DCs


Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a brown suit. He keeps his auburn hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was always a brilliant, if unscrupulous mind. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many dire rats want him driven away.

Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Enemies. Occupation: Laborer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Lancaster, Male Human Druid 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Aldous Remington, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a white coat with black slacks. His hair is always cut to a buzz. His eyes are likewise brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Aldous and his spouse have recently divorced.

Motivation: To protect his home; and to clean up the streets

Ideals: Joker. Flaws: Impulsive, Antagonistic. Bonds: Poor, Guardian. Occupation: Carter

Voice: Spanish accent

Attributes [hide]

Aldous Remington, Male Human Paladin 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Deception +6, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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