Richard Watson, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His blonde hair is lengthy and is close to two feet long. His eyes are likewise green. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to work out more often; and he feels kind of lost in life
Ideals: Athletic, Extrovert. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 43000 sp.
Randal Beverly, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears a deerstalker hat to cover his moderate length red hair. His otherwise smooth face is marked with small tiny scars.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Emotional. Bonds: Military, Rich. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Drogo Prescott, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His deerstalker hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He got into the Roofer business at a young age. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, In love, Job. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 9000 sp. 1 Minor magic item.
Drogo Oakley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white tunic with violet highlights, and long white pants that bunch up around his shoes. His red hair is kept up in a ponytail inside a small hat. His eyes are violet and beady.
Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Shy. Bonds: Adventurer, Military, Family. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 sp.
Godfrey Gracey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Armorer. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich northern family. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Gifted, Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Immigrant, Rich. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Onyx (40 gp). Deep green spinel (100 gp). Blue sapphire (1100 gp). Aquamarine (500 gp).
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