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NPC Generator

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Advanced [show]


Geoffrey Bradly, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears black painted combat armor at almost all times. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Geoffrey Bradly, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Manfred Marlowe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Fortune-teller does and is in decent physical shape. His white hair is cut short. This violet eyed southerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born several months after his mother was called into army service. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Flaws: Cynical, Antagonistic. Bonds: Job, Family, Military. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Marlowe, Male Human Rogue 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)17 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Perception +1
Senses Passive Perception 11
Languages Common, Terran, Draconic, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Tim Merton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a hammer. His chestnut hair is lengthy. This amber eyed westerner is not easily forgotten.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He invites people to come help in his community garden.

History: When he was but 4 years old his parents immigrated from the west. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He would like to get married and retire; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Immigrant. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Tim Merton, Male Human Cleric 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)18 (+4) 16 (+3)6 (-2)
Skills Animal Handling +5, Investigation +6
Senses Passive Perception 13
Languages Common, Gnoll, Auran, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Roland Norton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a black collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Job, Rich. Occupation: Marshal

Voice: Thin and wheezing

Attributes [hide]

Roland Norton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 sp. Amethyst (110 gp). Hematite (8 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is renowned for his bright white suits and hats. He is tall, broad shouldered and powerfully built. His auburn hair is drawn into a tight pony tail with a card scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.

Motivation: Human compassion; and he is greedy

Flaws: Addict, Antagonistic, Racist. Bonds: Rich, Job, Adventurer. Occupation: Ploughman

Voice: Pronounces O like U

Attributes [hide]

Norman Acton, Male Human Rogue 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)10 (+0) 13 (+1)14 (+2)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp.


Social Check DCs

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