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NPC Generator

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Advanced [show]


Alex Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft black waves gently in the breeze and is in decent physical shape. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: The child of northern immigrants he idolized his father. He was an apprentice working in his father's forge. He struck the Cartwright job and began his own company from there.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Bonds: Rich, Religious, Adventurer, Immigrant, Job. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Alex Hayhurst, Male Human Wizard 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 9 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)13 (+1) 9 (-1)16 (+3)
Skills Persuasion +6, Stealth +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 2000 sp. Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Wesley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His eyes are amber and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Mason in town.

History: Reynard was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: To unite with his brother; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Poor, Job, Nature, Adventurer, Family. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Reynard Wesley, Male Human Monk 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (8 gp). Jet (50 gp).


Social Check DCs


Theodoric Vance, Male Human [Permalink]

Personal [hide]

Description: This southern man prefers to wear green pants and tee shirts. His clothes are grease stained in places. His hair is always cut to a buzz. His eyes are a pleasant violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Flaws: Cynical, Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Herbalist

Voice: Slow speaker

Attributes [hide]

Theodoric Vance, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 4 (-3)7 (-2)
Skills Acrobatics +5, Perception +0
Senses Passive Perception 10
Languages Common, Terran, Giant, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +0

Possessions: 10000 cp.


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. He wears his silver hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Balimaar was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Soapmaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Balimaar Dumph, Male Human Warlock 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1000 sp.


Social Check DCs


Anselm Churchill, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his white hair to look like a famous performer. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has never given up on his dancing dream.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Justice, Artistic. Bonds: Rich, Immigrant. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Churchill, Male Human Druid 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 100 gp. Citrine (40 gp). Rose (40 gp). Rich purple corundum (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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