Dustin Ridley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He wears a simple brown robe with yellow stripes complete with hood. He has a hunchback. His red hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich. Occupation: Bowyer
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 500 gp. Deep green spinel (160 gp). Zircon (60 gp). Lapis lazuli (6 gp). Silver pearl (160 gp).
Trey Westcott, Male Human [Permalink]
Personal [hide]
Description: This southern man has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Gifted. Bonds: Poor, Immigrant, Guardian, Military. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Simon Huxley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His tied-back hair is white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He cannot resist a sob story and will often dote over anyone who has one.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist, Artistic. Bonds: Poor, Job. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Eye agate (15 gp).
Frederick Ainsley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His long white hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Spice Merchant in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Fisher, but he got bored and became a Spice Merchant. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Flaws: Mundane. Bonds: Poor, Attractive, Job, Has a crush. Occupation: Spice Merchant
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp.
Drogo Cooper, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.
History: Drogo hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Extrovert. Flaws: Selfish. Bonds: Attractive. Occupation: Junk Dealer
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 17000 cp. Carnelian (80 gp). Coral (160 gp).
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