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NPC Generator

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Advanced [show]


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a axe. He wears a wide-brimmed hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Ideals: Entrepeneur, Philantrophist. Flaws: Insomniac, Antagonistic, Addict. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

Patrick Staurheim, Male Human Sorcerer 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 24000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Hayley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green trousers with grey and brown striped suspenders. He wears various colorful collared shirts. He has no hair. His violet unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Disease, Terse. Bonds: Family. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Lance Hayley, Male Human Aristocrat 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 19 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)11 (+0) 10 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Gilbert Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His auburn hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them

History: He was born in a small plains village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Flaws: Insane, Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Stylist

Voice: Sore throat, cough

Attributes [hide]

Gilbert Adley, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His silver hair has been sun bleached extensively. His eyes are likewise violet. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He now owns his own business.

Motivation: To prove his worth to the world; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Laborer

Voice: Sensual and smooth

Attributes [hide]

Gerard Marley, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)17 (+3) 14 (+2)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 6000 sp. Aquamarine (900 gp). Tiger eye turquoise (8 gp). Malachite (8 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Tim Copeland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in pastel turtlenecks beneath a green coat with brown slacks. His head has been shaved. His eyes are brown and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Apothecary

Voice: Stutters

Attributes [hide]

Tim Copeland, Male Human Paladin 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 15 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)16 (+3) 10 (+0)12 (+1)
Skills Medicine +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp.


Social Check DCs

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