Balimaar Tickle, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses in collared shirts and wears a proper scarf over his head. He has a long chestnut beard with little hanging trinkets. He has a dull look in his gray eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.
History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Bonds: Poor, Military, Job. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 3000 sp. Red spinel (70 gp).
Lewis Chatham, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a brown handlebar mustache and slicked back brown hair. His gray eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Lewis and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Fighting, Athletic, Philantrophist, Artistic. Flaws: Antagonistic. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 3 (-4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp.
Alex Davenport, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. He wears a broad hat to hide his balding. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Alex was born in the north. At a young age he loved to build and create. He worked as a nervous Blacksmith and found it very stressful. He has drifted from career to career and currently works as a Blacksmith.
Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and wants to open a new tavern
Ideals: Persistence. Bonds: Attractive, Immigrant, Religious, Job. Occupation: Blacksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Crowbar.
Norman Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has black hair. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A powerful brothel owner made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life; and to clean up the streets
Flaws: Depressed. Bonds: Attractive, Guardian, Military, Mentor, In love. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 100 gp. 1 Minor magic item.
Trey Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Barber. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trey was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Barber.
Motivation: He feels threatened by others.
Flaws: Ugly, Insomniac, Fearful. Bonds: Job, Nature. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
