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NPC Generator

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Advanced [show]


Wymar Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long brown hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Fortune-teller

Voice: Relaxed voice

Attributes [hide]

Wymar Tattersall, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)11 (+0) 11 (+0)16 (+3)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gerald Nash, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a mountains tribe. His mother was a soldier and died while he was still young. Gerald was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, Military, Nature. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Gerald Nash, Male Human Ranger 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 53 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 2000 sp.


Social Check DCs


John Quinton, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue tunic with black highlights, and long violet pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is always cut to a buzz. He has violet eyes and a blue hat with a black feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Flaws: Racist. Bonds: Rich, Adventurer, Military, Job. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Quinton, Male Human Commoner 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 7 (-2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Jeweled anklet (1000 gp). 1 Minor magic item.


Social Check DCs


Hunter Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He has shaved his head bald. His eyes are blue.

Personality: He has a massive crush on the younger sibling of the Ploughman who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Hunter was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the west

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Has a crush, Immigrant, Adventurer. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Hunter Soames, Male Human Druid 9
Medium (6'3") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Performance +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 8000 sp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Nicholas Addington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. Beneath his clothing is a huge mess of scar tissue. He wears his blonde hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: Born in the west to a Spy, Nicholas learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He became a Spy soon after.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Slave, Has a crush, Job, Debt. Occupation: Spy

Voice: Squeaky

Attributes [hide]

Nicholas Addington, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 16 (+3)16 (+3)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Peridot (70 gp). Black pearl (800 gp). Tourmaline (70 gp). Fiery yellow corundum (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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