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Advanced [show]


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is knotted and matted. He has green eyes and a violet hat with a tan feather.

Personality: Overbrimming with self-confidence, Arnold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: Many giants want him driven away; and wants to raise his children well

Ideals: Entrepeneur, Impeccable, Fighting. Bonds: Enemies, Family. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Arnold Clare, Male Human Bard 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)9 (-1) 16 (+3)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He dresses like a well dressed Mayor does, and his gloved hand is found clutching a scythe. His silver hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Frederick Denholm, Male Human Commoner 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear green pants and tee shirts. With bright brown hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Justice. Bonds: Religious, Military, Adventurer, Family. Occupation: Servant

Voice: Smoker's lung

Attributes [hide]

Shane Brownrigg, Male Human Monk 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)13 (+1) 17 (+3)6 (-2)
Skills Arcana +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 32000 sp. 1 Minor magic item.


Social Check DCs


Everard Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, white cloak. His silver hair is greasy and uncared for. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Justice, Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Everard Kirby, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills History +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1700 sp. Coral (60 gp). Tourmaline (60 gp). Jet (60 gp).


Social Check DCs


Ralf Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy white pantaloons and a tan scarf. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are hazel and catlike.

Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Pacifist, Fighting. Flaws: Depressed, Mundane. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Ralf Copeland, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 15 (+2)9 (-1)
Skills Investigation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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