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NPC Generator

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Advanced [show]


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Lindsey, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15321000

Possessions: 600 gp.


Social Check DCs


Balimaar Ansley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He keeps his long red hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his father was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Philantrophist, Gifted. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Ansley, Male Human Cleric 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 17000 sp.


Social Check DCs


Rolf Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Rolf will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Extrovert. Flaws: Mundane. Bonds: Military, Job. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Rolf Walcott, Male Human Paladin 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 73 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 90 pp. Red spinel (40 gp). Jasper (20 gp). Brown-green garnet (40 gp). 1 Minor magic item.


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his whip and is in decent physical shape. His silver hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was born in the south. Adam was born on a far southern desert where he grew up under the tutelage of his father, an expert Map Maker. He used his abilities to travel the world and help people.

Motivation: Revenge; and many gnolls want him driven away

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Adam Carlyle, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Amber (50 gp).


Social Check DCs


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His red hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Healer, who enjoyed hunting, Drogo was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Drogo Bradley, Male Human Warlock 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)9 (-1)
Skills History +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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