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NPC Generator

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Advanced [show]


Anselm Milton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. His golden hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure; and to prove his worth to the world

Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Rich, Immigrant. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Anselm Milton, Male Human Monk 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)4 (-3) 12 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Ralf Clive, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with pastel colored cloaks and clothing and is in decent physical shape. He has shaved his head bald. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Around other people he will do his best to conceal his emotions and appear jolly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Gifted, Athletic. Flaws: Shy, Impulsive. Bonds: Attractive. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Clive, Male Human Expert 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)17 (+3) 12 (+1)15 (+2)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Theodoric Cornish, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He dresses like a well dressed Mayor does. He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Theodoric Cornish, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +6, Performance +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Miles Clayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in earthy colors with a pastel and brown handkerchief worn on his right side and is in decent physical shape. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Unemployed, who enjoyed hunting, Miles was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Miles took refuge in the old dungeon and found the beat up halberd and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he has passion for adventuring and risk

Ideals: Disciplined, Athletic. Flaws: Insomniac, Antagonistic. Bonds: Nature, Adventurer. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Clayden, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Adam Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a bastard sword. His chestnut hair and beard is wavy and long. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Adam was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Layabout for hire.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Adam Kendal, Male Human Wizard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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