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NPC Generator

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Advanced [show]


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and red robe with the hood down. He wears his auburn hair up. His brown eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Mundane, Fearful, Antagonistic, Impulsive. Bonds: Job. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

John Westbrook, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)9 (-1) 13 (+1)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Theobald Reed, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and someone believes him a fraud

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Reed, Male Human Ranger 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)9 (-1) 8 (-1)9 (-1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp.


Social Check DCs


Norman Gracey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with Stetson hat. He sports a long white beard, and similarly colored long hair. He has gleaming, smiling green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the west his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Persistence. Flaws: Forgetful. Bonds: Immigrant, Poor. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Norman Gracey, Male Human Rogue 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Aquamarine (500 gp). 1 Silk rope. 1 Average lock. 1 Masterwork Musical instrument.


Social Check DCs


Patrick Atherton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has a long red beard with little hanging trinkets. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Nothing but the best is good enough for him; and someone believes him a fraud

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Patrick Atherton, Male Human Bard 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Norman Langley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is short and auburn. His thin eyebrows rest above his beady green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is harsh and unforgiving.

History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Secretive, Antagonistic. Bonds: Rich. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Norman Langley, Male Human Cleric 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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