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NPC Generator

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Advanced [show]


Lance Lincoln, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. He is physically well-built. His long black hair is drawn into a two foot long braid. He is baby faced.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and to prove his worth to the world

Ideals: Joker. Flaws: Impulsive, Ugly, Depressed. Bonds: Nature. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Lincoln, Male Human Aristocrat 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Deep green spinel (120 gp). Eye agate (13 gp). Smoky quartz (40 gp). Freshwater pearl (13 gp). 1 Simple lock. 1 Average lock. 1 Superior lock.


Social Check DCs


Norman Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and he perpetually has his quarterstaff ready. He has a black handlebar mustache and slicked back black hair. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Slave, Enemies. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Norman Easton, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. Chalcedony (60 gp). Deep blue spinel (900 gp).


Social Check DCs


Roland Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Roland was born the youngest of three triplets. His first spouse was a Masseuse, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Wants a kiss; and wants to raise his children well

Flaws: Emotional, Antagonistic. Bonds: Family, Has a crush. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Roland Prescott, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)4 (-3) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Fire opal (1100 gp). Red-brown spinel (60 gp). Sard (50 gp). 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Solomon Stansfield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His amber eyes are slightly larger than normal.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: The child of a Architect, who enjoyed hunting, Solomon was taken on many hunting expeditions. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against giants.

Flaws: Ugly, Shy. Bonds: Poor, Enemies, Nature. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Solomon Stansfield, Male Human Paladin 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Hugh Everly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has a very tight haircut. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: His mother raised him in a mountain cabin. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Flaws: Insomniac. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Hugh Everly, Male Human Barbarian 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)11 (+0) 7 (-2)19 (+4)
Skills Arcana +3, Intimidation +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. Red spinel (70 gp). Tiger eye turquoise (5 gp). Banded agate (5 gp).


Social Check DCs

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