Arnold Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his dagger ready. His silver hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes peer out from beneath his wide-brimmed blue hat.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Merchant.
Motivation: He is unsatisfied with his job.
Ideals: Fighting, Entrepeneur. Bonds: Poor, Job, Nature. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 26000 cp.
Hubert Bradford, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is typically in his Sage uniform. His black hair is still thick. He has gleaming, smiling violet eyes.
Personality: Hubert speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Sage job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Artistic. Bonds: Job, Immigrant, Attractive. Occupation: Sage
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 5 (-3) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Dean Bentley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tan small hat and tan clothes. His tied-back hair is red. His eyes are a pleasant blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.
History: He got into the Mortician business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Mortician.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: PTSD. Bonds: Job. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnome, Giant
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Theobald Anderton, Male Human [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the four houses of cards on his torso. His hair is short and red. He wears round tiny glasses practically rammed into his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with a lost civilization.
History: Gifted from a young age, Theobald studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wishes to resurrect an old love; and he's looking for his big break
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature, In love. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp.
Thomas Stafford, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft green waves gently in the breeze. He wears a small hat to cover his moderate length black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Adventurer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To prove his worth to the world; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Insomniac, Impulsive. Bonds: Rich. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Lapis lazuli (6 gp). Moonstone (20 gp). Chrysoberyl (120 gp). 1 Minor magic item.
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