Conrad Landon, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his brown robe and has his bastard sword always slung over his shoulder. His hair is short and black. His amber eyes dart from person to person.
Personality: He is irascible and easily irritated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Conrad was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Antagonistic, Disease. Bonds: Military, Rich. Occupation: Soapmaker
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 7 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. 1 Half-Plate. 1 Chain shirt.
Don Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bald on top and has large golden tufts of hair around his ears. His gray eyes are slightly larger than normal.
Personality: He is calm most of the time but flees social interaction. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Ugly, Shy, Racist. Bonds: Religious, Poor. Occupation: Navigator
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 6 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Breastplate. 1 Masterwork Heavy wooden shield.
Lance Garfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a faded coat and loose pants complete with Stetson hat. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise gray.
Personality: He loves telling others what to do and how they should feel about things. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Lance was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against giants; and retire the richest man in the north
Ideals: Opinionated, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Poor. Occupation: Beggar
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Richard Cotton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright white suits and hats. With a patchy white beard and wild white hair. He has a dull look in his brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a forest tribe. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Mayor
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2200 sp. 2 Antitoxin. 2 Antitoxin. 3 Tanglefoot bags.
Gerard Kitchur, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely brown suit with yellow socks and a vest with buckled shoes. With bright white hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.
Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Gifted from a young age, Gerard studied abroad. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. 6 Acid flasks. 2 Holy water. 1 Tanglefoot bags.
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