Roger Bentham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a robe, a symbol of magic around his neck, and a longsword on his belt. He is tall, broad shouldered and powerfully built. His moppish auburn hair is in a traditional bowl cut. This violet eyed easterner is not easily forgotten.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in longsword use. Due to his spouse's obsession with being a Sculptor they were divorced and he won custody of their son. He worked as a Herbalist, and he later adopted a second son.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Fighting, Impeccable. Bonds: Family, Adventurer, Enemies. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.
Gerald Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a yellow armored body suit, with a simple black line shooting up and back down. He has no hair. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Soapmaker, his mother struggled to pay the bills. Gerald was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Engraver. He moves from town to town, unable to find a place to settle.
Motivation: Further expansion of business; and retire the richest man in the north
Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: French accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 800 sp. Golden pearl (80 gp). Golden pearl (80 gp). 1 Masterwork Uncommon Weapon.
Justin Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a long, white cloak. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He wears a colorful flower in his auburn hair. He has a dull look in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has built up a small fortune and can afford his own way.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Flaws: Shy. Bonds: Rich, Attractive, Religious, Immigrant, Enemies. Occupation: Crown-heir
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 cp. Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (300 gp).
Lewis Blyth, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered music. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Norman Paxton, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Fisher. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Brewer, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 13000 cp.
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