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NPC Generator

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Advanced [show]


Theodoric Yardley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely grey suit with yellow socks and a vest with buckled shoes, marred by beers. His hair is cut close to his head. His blue unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, Theodoric has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Flaws: Ugly, Disease, Shy. Bonds: Immigrant, Military. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Theodoric Yardley, Male Human Wizard 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 14 (+2)8 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Sylvan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 600 gp. Moonstone (40 gp). Rhodochrosite (5 gp).


Social Check DCs


Hubert Enfield, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears a worn and beaten armor. With bright white hair and a scraggly beard. He wears an eyepatch.

Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered east to less war torn lands. He struck the Farmer job and began his own company from there.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Secretive, PTSD. Bonds: Job, Military. Occupation: Farmer

Voice: Excited and jittery

Attributes [hide]

Hubert Enfield, Male Human Warrior 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 55 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. White opal (1500 gp). Freshwater pearl (16 gp).


Social Check DCs


Drogo Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with brown highlights, and long tan pants that bunch up around his shoes. His blonde hair is cut short. His gray eyes peer out from beneath his small black hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with his god.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Depressed. Bonds: Religious, Rich, Family. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Drogo Beverly, Male Human Commoner 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points -2 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 3 (-4)14 (+2) 10 (+0)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Kenley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. He has a long silver beard with little hanging trinkets. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: When he was but 8 years old his parents immigrated from the west. Because his mother participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and a deep hatred of giants

Flaws: Ugly, Impulsive, Hedonist. Bonds: Immigrant, Enemies. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Kenley, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 12 (+1)16 (+3)
Skills Arcana +7, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Giant, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Deep green spinel (60 gp). Chrysoprase (50 gp). Emerald (800 gp). Red-brown spinel (60 gp).


Social Check DCs


Bertram Shelley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a well pressed and immaculate suit (or dress). His red hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels kind of lost in life

Ideals: Joker, Gifted. Flaws: Disease, Antagonistic. Bonds: Mentor. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Bertram Shelley, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)14 (+2) 18 (+4)7 (-2)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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