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NPC Generator

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Advanced [show]


Thomas Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He usually wears his black robe and has his whip always slung over his shoulder. His hair is white and curly. His violet eyes peer out from beneath his Stetson black hat.

Personality: Aggressive, abrasive, and angry, Thomas embodies much of what other species detest in the Humans. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Thomas's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Mentor, Immigrant. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Thomas Wedgwood, Male Human Druid 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1000 sp. 1 Banded mail. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Everard Stanford, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, red cloak. He is muscular with a powerful set of arms. His silver hair is knotted and matted. His ears are large.

Personality: He is overprotective of those who hire his services. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Guardian, Adventurer, Rich. Occupation: Layabout

Voice: Hollow voice

Attributes [hide]

Everard Stanford, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp. Zircon (20 gp). 1 Masterwork manacles.


Social Check DCs


Norman Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an entirely black suit with tan socks and a vest with buckled shoes. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a mountains tribe. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Norman Radcliffe, Male Human Fighter 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)6 (-2) 13 (+1)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 10000 sp.


Social Check DCs


Peter Royal, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has dyed his greying golden hair a little too much giving a sharp golden color. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Peter will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born at the edge of vast forest. Peter was born on a far western forest where he grew up under the tutelage of his father, an expert Mortician. He got away from his former life and has fallen to alcoholism.

Motivation: He wants revenge against goblins; and he has a crush on the local tanner

Ideals: Extrovert, Joker. Flaws: Addict. Bonds: Poor, Nature, Immigrant. Occupation: Mortician

Voice: Smoker's lung

Attributes [hide]

Peter Royal, Male Human Paladin 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Henry Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Shoemaker. His long white hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Shoemaker soon after.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Impeccable, Logical. Flaws: Fearful. Bonds: Job, Nature. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Henry Hailey, Male Human Rogue 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 sp. 4 Thunderstones.


Social Check DCs

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