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NPC Generator

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Advanced [show]


Thomas Morley, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears brown painted combat armor at almost all times. His moppish white hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He comes from a rich northern family. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Thomas Morley, Male Human Commoner 8
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Gomory Blakely, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His blonde hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Gomory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and a deep hatred of giants

Ideals: Athletic. Flaws: Mundane, Hedonist. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Gomory Blakely, Male Human Cleric 9
Medium (5'11") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 7 (-2)15 (+2)
Skills Medicine +1, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a green poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Mundane. Bonds: Family, Job. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Ramsey, Male Human Expert 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. Sard (20 gp). Lapis lazuli (5 gp). Smoky quartz (20 gp). Zircon (20 gp).


Social Check DCs


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Clerebold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Attractive, Enemies. Occupation: Tailor

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Richie, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Rose (40 gp). White opal (1400 gp). Golden yellow topaz (200 gp). Silver pearl (110 gp).


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue clothing when he does not wear armor. His auburn hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Simon Tyndall, Male Human Monk 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. 1 Masterwork Common Melee.


Social Check DCs

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