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Advanced [show]


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized topaz on his right hand. With bright red hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Manfred speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Sage, Manfred learned a great deal about his mother's area of expertise. Cursed with a spirit at a very young age, Manfred has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Sage

Voice: Scottish accent

Attributes [hide]

Manfred Dumph, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)15 (+2) 5 (-3)8 (-1)
Skills Arcana +4, Stealth +1
Senses Passive Perception 7
Languages Common, Undercommon, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp.


Social Check DCs


Diggory Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green tunic with violet highlights, and long grey pants that bunch up around his shoes. His hair is short and silver. His green eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 4 years old his parents immigrated from the west. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Bonds: Guardian, Religious, Immigrant, Adventurer, Family. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Hayley, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)12 (+1) 13 (+1)18 (+4)
Skills Deception +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Superior lock. 1 Hourglass. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light brown in addition to tight pants, he is not a threatening figure. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fortune-teller father left him crippled. He now travels the world, in search of power and loot.

Motivation: Human compassion; and he has passion for adventuring and risk

Ideals: Joker, Logical. Flaws: Disease, Racist. Bonds: Adventurer. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Hunter Brandon, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)16 (+3) 9 (-1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 sp.


Social Check DCs


Aldous Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears just a green suit. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.

History: When he was but 6 years old his parents immigrated from the west. In his 11th year, his parents were killed by a illithids raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and many illithids want him driven away

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Immigrant, Enemies. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aldous Winthrop, Male Human Aristocrat 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Red spinel (160 gp). 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Solomon Davenport, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and wears skinny pants and wears a tan and blue robe with the hood down. He has silver hair. His eyes are hazel and catlike.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Military, Has a crush. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Davenport, Male Human Fighter 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 7 (-2)8 (-1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 8
Languages Common, Terran, Orc, Infernal, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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