Hunter Upton, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a long chestnut beard with little hanging trinkets. His ears are large.
Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item.
Shane Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He is an amazing painter.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a daughter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and wishes to resurrect an old love
Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Attractive, In love. Occupation: Marshal
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 38 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Druidic, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 7000 sp.
Adam Spaulding, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. He has shaved his head bald. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Servant
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp.
Anthony Kent, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a well pressed and immaculate suit (or dress). With a patchy red beard and wild red hair. He has brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Anthony studied abroad. He worked as a nervous Mercenary and found it very stressful. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: To reunite with his absent father; and further expansion of business
Ideals: Joker, Gifted. Bonds: Job, Family. Occupation: Mercenary
Voice: Raspy
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 11000 cp. 1 Minor magic item.
Justin Woods, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a black costume with the symbols of his god on his torso. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: He was born in the south. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Barkeep
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!