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NPC Generator

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Advanced [show]


Ernest Conway, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, tan shirt, and blue tie, and he perpetually has his hand crossbow ready. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Fighting. Flaws: Addict. Bonds: Job, Military, Adventurer. Occupation: Spice Merchant

Voice: Old thin voice

Attributes [hide]

Ernest Conway, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)9 (-1) 9 (-1)13 (+1)
Skills Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Lance Darby, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a grey suit, green shirt, and tan tie, he is not a threatening figure. His golden hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Lance was born with his mother's beautiful face. A gifted student he started as a Masseuse, but he got bored and became a Laborer. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Bonds: Enemies, Family, Attractive, Job. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Lance Darby, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Thomas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Cook, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He has since lost track of the people in his past.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Thomas Mitchell, Male Human Barbarian 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 77 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1500 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Diggory Clare, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His moppish golden hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Athletic. Bonds: Adventurer, Family, Attractive, Poor. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Diggory Clare, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)7 (-2) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. Sardonyx (30 gp). Violet garnet (1300 gp). Banded agate (12 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Theobald Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His moppish chestnut hair is in a traditional bowl cut. This amber eyed southerner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He feeds upon the attention of others.

History: A powerful slaver made him what he is. He worked as a nervous Seamstress and found it very stressful. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.

Ideals: Fighting. Bonds: Job, Attractive, Mentor. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Theobald Jacobs, Male Human Monk 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Athletics +3, Nature +5
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Chain shirt.


Social Check DCs

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