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Advanced [show]


Manfred Van Es, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His chestnut hair is greasy and uncared for. He has amber eyes and a red hat with a blue feather.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred hails from a village terrorized by gnolls. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: He wants revenge against gnolls; and marry his brother to traveling adventurers

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Spy

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Van Es, Male Human Commoner 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 90 pp. Black pearl (800 gp).


Social Check DCs


Balimaar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears just a yellow suit, and his gloved hand is found clutching a greatsword. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Balimaar never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To settle down with his crush; and he has a crush on the local masseuse

Flaws: Ugly. Bonds: Has a crush, Adventurer, Debt, In love. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Sutherland, Male Human Cleric 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)16 (+3) 11 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Ignan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 700 gp.


Social Check DCs


John Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a fancy black suit. He wears his auburn hair down. His violet eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant, Adventurer. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

John Dalton, Male Human Wizard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Fire opal pendant on a fine gold chain (600 gp). 1 Chain shirt.


Social Check DCs


Patrick Brady, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear flannel. His hair is chestnut and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Patrick was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and he's in love

Flaws: Antagonistic, Insane. Bonds: Attractive, Has a crush. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Patrick Brady, Male Human Monk 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His hair is black and curly. His eyes are brown and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. By chance he met his sister recently and the two have been together since.

Motivation: His religion dominates his actions; and he has money and likes to spend it

Ideals: Joker. Flaws: Addict. Bonds: Family, Rich, Religious. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Trym Garrick, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)18 (+4) 16 (+3)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Orc, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs

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