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Advanced [show]


Gomory Rayden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the sun god around his neck, and a sword on his belt. His deerstalker hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Gomory Rayden, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 45000 sp. Red-brown spinel (120 gp).


Social Check DCs


Ralf Weston, Male Human [Permalink]

Personal [hide]

Description: A 5'1" northern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a giants raid, leaving Ralf alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he has passion for adventuring and risk

Flaws: Antagonistic, Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Ralf Weston, Male Human Adept 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 67 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Marley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Gerald has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and to clean up the streets

Flaws: Disease, Fearful. Bonds: Immigrant, Attractive, Poor. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Gerald Marley, Male Human Barbarian 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 13 (+1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is golden and curly. His green eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. His psionic abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Disease, Addict. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with lips pursed

Attributes [hide]

Drogo Heiser, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Disguise kit.


Social Check DCs


William Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His fierce blue eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. While studying, he fell in love. They married and had a son. He has never given up on his writing dream.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Justice, Artistic. Flaws: Disease. Bonds: In love, Has a crush. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

William Browning, Male Human Bard 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs

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