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NPC Generator

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Advanced [show]


Alex Stapleton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and human compassion

Ideals: Athletic, Philantrophist, Professionalism. Bonds: Poor, Attractive. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Alex Stapleton, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10000 cp. 1 Antitoxin. 4 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Peter Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is portly but not overly obese. He has shaved his head bald. This violet eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Peter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Peter hails from a village terrorized by illithids. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Impeccable, Optimist. Bonds: In love, Enemies. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Peter Kimberly, Male Human Adept 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 7 (-2)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 8
Languages Common, Undercommon, Aquan, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Freshwater pearl (4 gp). Deep blue spinel (300 gp). Rhodochrosite (4 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Hugh Enfield, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His silver hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Hugh Enfield, Male Human Sorcerer 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)7 (-2) 11 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He can speak with the recently deceased. A true patriot, Gerard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Bookbinder

Voice: Excited and jittery

Attributes [hide]

Gerard Cumberbatch, Male Human Warrior 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Obsidian (14 gp). Sard (40 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Mentor, Job. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Patrick Addington, Male Human Aristocrat 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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