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NPC Generator

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Advanced [show]


Anselm Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He has a long chestnut beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Anselm Atterton, Male Human Paladin 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 9 (-1)9 (-1)
Skills Stealth +6, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Obsidian (7 gp).


Social Check DCs


Peter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered white stockings. He has a slight overbite and is overall scrawny. His blonde hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.

Personality: He is almost excessively polite to everyone, even when angry. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His druidic abilities were realized during a raid on his village. He became a Ploughman soon after.

Motivation: His religion dominates his actions; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Religious, Job. Occupation: Ploughman

Voice: Smoker's lung

Attributes [hide]

Peter Blakeley, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Adelard Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has dyed his greying silver hair a little too much giving a sharp silver color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and to get a good night's sleep

Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Adelard Roscoe, Male Human Bard 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp. Rose (20 gp). Blue quartz (11 gp). Bloodstone (20 gp). Obsidian (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Clare, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a pastel coat over a white low-cut shirt, and a feathered hat upon his head. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to get laid

Ideals: Persistence. Flaws: Greedy. Bonds: Has a crush, Adventurer, Rich. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Frederick Clare, Male Human Barbarian 10
Medium (6'5") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 55 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Performance +2, Survival +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4

Possessions: 700 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.


Social Check DCs


Bernard Walcott, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely white suit with yellow socks and a vest with buckled shoes. He has black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Navigator, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Layabout.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Flaws: Racist. Bonds: Attractive, Job, Family, Poor. Occupation: Layabout

Voice: Strong lisp

Attributes [hide]

Bernard Walcott, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Silver comb with moonstones (900 gp). A roughly beaten golden orb (110 gp).


Social Check DCs

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