Trym Fawcett, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a blue coat over a pastel low-cut shirt, and a feathered hat upon his head. He has wavy silver hair. He has hazel eyes and a blue hat with a pastel feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a island tribe. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Selfish, Depressed. Bonds: Military, Nature. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Rose (50 gp). Violet garnet (400 gp).
Diggory Cason, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in a clean green cloak covering his clean studded leather and is in decent physical shape. He has shaved his head bald. This green eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He wants revenge against giants; and wants to open a new tavern
Flaws: Depressed. Bonds: Family, Rich, Job, Enemies. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Giant, Ignan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Old masterpiece painting (600 gp).
Gomory Northcott, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His auburn hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Eccentric and domineering, Gomory will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised in a white middle class family as the only child. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Extrovert, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. Silver chalice with lapis lazuli gems (50 gp).
Guy Dalton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He has wavy auburn hair. This violet eyed southerner is not easily forgotten.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich southern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 30 pp.
Hugh Tinley, Male Human [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a violet coat with grey slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy red hair. This green eyed northerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He also is a firm believer in the manly ideal.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Racist, Impulsive. Bonds: Attractive, Rich. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 20 pp. 1 Full Plate. 1 Full Plate. 1 Banded mail.
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