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Advanced [show]


Odo Barlow, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and sports green clothing, slightly heavier than average wear. His skin is also unnaturally pale. He wears a broad hat to hide his balding. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Sage who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants his loneliness to end; and to prove his worth to the world

Flaws: Ugly, Impulsive. Bonds: Has a crush, Immigrant, Nature. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Odo Barlow, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)11 (+0) 11 (+0)11 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2900 sp.


Social Check DCs


Gunter Middleton, Male Human [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. He has a moderate pudge and is not very fit. His golden hair is kept up in a ponytail inside a small hat. His amber eyes have a joyful gleam in them most of the time.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He believes the world needs to unite to get rid of brigands once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business; and he is greedy

Ideals: Artistic. Bonds: Enemies, Slave, Rich, Job. Occupation: Herbalist

Voice: Loud with bravado

Attributes [hide]

Gunter Middleton, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


John Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. He has a long blonde beard with little hanging trinkets. His green eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, John would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of southern immigrants he idolized his mother. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Immigrant, Military. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

John Hadley, Male Human Druid 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky white painted plate armor. His blonde hair is greasy and uncared for. He has a tattooed face.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born a particularly ugly child, much to the horror of his parents. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich, Religious. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Tyndall, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp.


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears skinny pants and wears a pastel and white robe with the hood down, and his gloved hand is found clutching a rapier. He wears a deerstalker hat to cover his moderate length auburn hair. He is baby faced.

Personality: Aggressive, abrasive, and angry, Godfrey embodies much of what other species detest in the Humans. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Godfrey Melancon, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp.


Social Check DCs

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