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Advanced [show]


Everard Middleton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long white beard with little hanging trinkets. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.

Motivation: His religion dominates his actions; and find a way to reverse the transformation of his brother

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Sage

Voice: Hard of hearing, loud

Attributes [hide]

Everard Middleton, Male Human Fighter 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)17 (+3) 13 (+1)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Celestial, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 90 pp. Rose (50 gp). Deep green spinel (50 gp). Emerald (500 gp).


Social Check DCs


Lance Gladstone, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His long chestnut hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Armorer, his father struggled to pay the bills. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Lance Gladstone, Male Human Warrior 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 17 (+3)9 (-1)
Skills History +1, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shane Nash, Male Human [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Shane was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Logical. Flaws: Ugly, Terse. Bonds: Poor, Family. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Shane Nash, Male Human Adept 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he has a large pastel mantle and cape that has been intricately interwoven into his grey robe. He has a very tight haircut. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Everard reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He feels kind of lost in life.

Ideals: Artistic, Philantrophist. Bonds: Attractive, Immigrant, Military. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Everard Staurheim, Male Human Aristocrat 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 19 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Ernest Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears violet painted combat armor at almost all times. His auburn hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he seems to be bored by most things

Ideals: Impeccable, Logical. Flaws: Ugly, Mundane. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Ernest Wellington, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Peridot (50 gp). Black opal (1500 gp).


Social Check DCs

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