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NPC Generator

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Advanced [show]


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He wears his black hair up. He has several tiny ruby earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a white middle class family as the only child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is terrified, and will act out of fear.

Flaws: Selfish, Fearful, Mundane. Bonds: Rich. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Don Harlan, Male Human Aristocrat 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 4000 sp.


Social Check DCs


Norman Ogden, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His white hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Norman embodies much of what other species detest in the Humans. He is skeptical of what others tell him and is slow to trust.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic, Shy. Bonds: Adventurer, Poor, Military. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Ogden, Male Human Bard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Balimaar Gentry, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has wavy white hair. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: Balimaar was born in the east. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered painting. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism, Persistence, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Balimaar Gentry, Male Human Bard 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 6000 sp.


Social Check DCs


Wymar Preston, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this eastern man wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His white hair and beard is wavy and long. His hazel eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world.

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Military. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Wymar Preston, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green costume with the symbols of death on his torso. With bright black hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Religious, Rich, Immigrant, Adventurer. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Miles Brandon, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Insight +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Tourmaline (150 gp).


Social Check DCs

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