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Advanced [show]


Conrad Shipley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a skull on it. His brown hair is thinning but still full. His hazel eyes peer out from beneath his top green hat.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance he met his brother recently and the two have been together since.

Motivation: He's in love; and wants a kiss

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Has a crush. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Conrad Shipley, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 18 (+4)12 (+1)
Skills Medicine +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (200 gp). 1 Magnifying glass.


Social Check DCs


Randal Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. He wears his hair in dreadlocks. He has a dull look in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Randal never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants his loneliness to end; and wishes to resurrect an old love

Ideals: Disciplined. Flaws: Disease, Racist. Bonds: Poor, In love, Has a crush. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Randal Snowdon, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Celestial, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Roger Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 5 years old his parents immigrated from the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Roger Kitchur, Male Human Warrior 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)16 (+3) 12 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. Sardonyx (40 gp).


Social Check DCs


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky white painted plate armor. His long red hair reaches down to his waist. He has a tattooed face.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic, Extrovert, Philantrophist, Entrepeneur. Bonds: Adventurer. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Hackney, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 1 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)14 (+2) 11 (+0)17 (+3)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Kyle Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Religious. Occupation: Glassblower

Voice: High pitched and raspy

Attributes [hide]

Kyle Ainsworth, Male Human Cleric 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 13
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Tourmaline (100 gp). Freshwater pearl (12 gp). Lapis lazuli (12 gp). Sard (20 gp). Deep blue spinel (900 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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