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Advanced [show]


Roland Wharton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean white cloak covering his clean studded leather. His hair, while still mostly blonde, has prominent grey streaks. He is baby faced.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is terrified, and will act out of fear; and a deep hatred of goblins

Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Roland Wharton, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 8 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (500 gp). 1 Half-Plate. 1 Chain shirt. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Bernard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His brown hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: Bernard hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Bernard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Bernard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he wants revenge against gnolls

Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Enemies. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Bernard Hornsby, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)19 (+4) 8 (-1)13 (+1)
Skills History +6, Survival +1
Senses Passive Perception 9
Languages Common, Celestial, Elven, Auran, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Charles Bradford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion

Flaws: Forgetful, Disease, Addict, Impulsive. Bonds: Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Charles Bradford, Male Human Rogue 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)14 (+2) 11 (+0)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Eye agate (13 gp). Deep green spinel (40 gp). Hematite (13 gp). Bloodstone (60 gp). 1 Minor magic item.


Social Check DCs


Balimaar Home, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. He has wavy silver hair. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does not trust anyone and sleeps with one eye open.

History: Balimaar was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.

Motivation: To reunite with his absent father.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Family, Job. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Home, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)11 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Theobald Beverly, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and a wedding ring on his left hand. His hair is always cut to a buzz. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Soapmaker. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Soapmaker business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Bonds: Rich, In love, Job, Nature, Enemies. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Theobald Beverly, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 7 (-2)10 (+0)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp. 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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