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Advanced [show]


Odo Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair up. His gray unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. Animals are drawn to him, and he is able to talk to them.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and an old rival family wants him found

Ideals: Gifted. Flaws: Disease, Insane, PTSD. Bonds: Has a crush, Family. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Kinsley, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10000 cp. Freshwater pearl (12 gp). White pearl (160 gp). Jade (160 gp). 1 Minor magic item.


Social Check DCs


Aldous Rowley, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Persistence, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Aldous Rowley, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 7 (-2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 8
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 20000 sp.


Social Check DCs


Jocelyn Watson, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. His green eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a dire rats raid, leaving Jocelyn alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Disciplined. Flaws: Ugly. Bonds: Family, Religious, Enemies. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Jocelyn Watson, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Vance, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His silver hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by giants. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and someone believes him a fraud

Flaws: Greedy, Antagonistic. Bonds: Poor, Enemies, Military. Occupation: Brewer

Voice: Uses sign language

Attributes [hide]

Aldous Vance, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Celestial, Auran, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. Alexandrite (1500 gp).


Social Check DCs


Shane Browning, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny amethyst earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: An old rival family wants him found; and money/treasure

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Browning, Male Human Druid 8
Medium (5'9") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. Chrysoberyl (130 gp). Jet (130 gp). Deep green spinel (130 gp). Star rose quartz (60 gp).


Social Check DCs

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