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Advanced [show]


Hugh Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky grey painted plate armor. His red hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Gifted. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Hugh Barney, Male Human Paladin 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Brown-green garnet (150 gp). Lapis lazuli (9 gp). Banded agate (9 gp).


Social Check DCs


Alexandre Garrick, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black trousers with white and brown striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Alexandre hails from a village terrorized by illithids. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: Many illithids want him driven away.

Ideals: Philantrophist. Bonds: Enemies, Military, Adventurer. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Alexandre Garrick, Male Human Expert 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Bloodstone (80 gp). Lapis lazuli (14 gp).


Social Check DCs


Alex Clare, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His hair is short and black. His gray eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He believes the world needs to unite to get rid of dire rats once and for all.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Server they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and retire the richest man in the north

Ideals: Entrepeneur, Joker. Bonds: Enemies, Family, Rich. Occupation: Cook

Voice: Scottish accent

Attributes [hide]

Alex Clare, Male Human Monk 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)10 (+0) 11 (+0)8 (-1)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1100 gp. Black opal (400 gp). Black pearl (700 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Morton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an entirely white suit with tan socks and a vest with buckled shoes. His hair is silver, silky, and of moderate length. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. John was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a crush on the local Bowyer; and he would like to get married and retire

Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Military, Has a crush. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

John Morton, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. Smoky quartz (40 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has styled his blonde hair well, parting it to the left. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Ugly, Addict, Impulsive. Bonds: Religious, Poor. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Stansfield, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Old masterpiece painting (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold and topaz bottle stopper cork (1400 gp).


Social Check DCs

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