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Advanced [show]


Kyle Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting blue shirt and pants. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are green and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He has all his life been fascinated with poetry.

History: Born in the north to a Roofer, Kyle learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He now spends his time doing works of charity.

Motivation: Further expansion of business.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Kyle Kensley, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 14 (+2)6 (-2)
Skills Persuasion +0
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Hubert Beverly, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He dresses in black turtlenecks beneath a blue coat with tan slacks. He has a hunchback. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hubert was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Persistence, Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Fisher

Voice: Mumbles to self between sentences

Attributes [hide]

Hubert Beverly, Male Human Barbarian 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 53 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)9 (-1)
Skills Performance +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Don Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized opal on his left hand. His black hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Nature. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Rutherford, Male Human Monk 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. Aquamarine (500 gp).


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: A 5'2" northern man, he wears a black shirt with thin green vertical stripes and white pants. His long red hair reaches down to his waist. He has gleaming, smiling green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Fighting, Persistence. Bonds: Poor, Job, Family. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Tim Altham, Male Human Paladin 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Peter Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt. He carries a battered flail and tarnished mace as well. His brown hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Peter was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Persistence. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Peter Melancon, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 15 (+2)7 (-2)
Skills Arcana +0, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs

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