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Advanced [show]


Norman Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light white in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Norman took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Attractive, Job, Nature, Family, Adventurer. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Norman Ramsay, Male Human Barbarian 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)11 (+0) 16 (+3)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Lance Palomarez, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears just a green suit. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He has never given up on his writing dream.

Motivation: He is wracked by social anxiety; and his religion dominates his actions

Ideals: Artistic, Philantrophist. Flaws: PTSD, Fearful. Bonds: Religious. Occupation: Ploughman

Voice: Timid voice

Attributes [hide]

Lance Palomarez, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Stealth +3
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 11000 sp. 1 Breastplate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Thomas Deighton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally shirtless and showing off his tattooed chest. He has a very tight haircut. His gray eyes peer out from beneath his top white hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion

Ideals: Artistic. Flaws: Shy. Bonds: Nature, Adventurer, Guardian. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Thomas Deighton, Male Human Paladin 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 60 pp.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair, when down, is lengthy. His blue eyes peer out from beneath his Stetson brown hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a Miller, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Religious, Job. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Kody Tickle, Male Human Bard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)17 (+3) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 400 gp. 3 Tanglefoot bags. 1 Alchemist’s fire. 7 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Adam Ansley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has since lost track of the people in his past.

Motivation: Retire the richest man in the west.

Ideals: Artistic, Entrepeneur. Flaws: Insomniac, Emotional. Bonds: Slave, Family. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Adam Ansley, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 70 pp. Rich purple corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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